The Pokémon Company (headquartered in Minato-ku, Tokyo; CEO Tsunekazu Ishihara) is pleased to share the following news about the Nintendo Switch and mobile device (iOS/Android) software title Pokémon Champions.

Pokémon is going back to what it does best—battling.
Pokémon Champions, the upcoming battle-focused title from The Pokémon Company, officially arrives on the Nintendo Switch on April 8, 2026, with a mobile version scheduled for release later this summer.
This isn’t a traditional Pokémon RPG. There’s no long story campaign or region to explore. The entire experience is built around competitive battles—fast, strategic, and designed to work across devices.
Cross-platform battles, familiar mechanics
At its core, Pokémon Champions leans on the same battle system longtime players already understand: type matchups, Abilities, and move sets still define how fights play out.
What changes is accessibility.
Players on Nintendo Switch can battle against users on iOS and Android, removing the usual platform barrier. That alone shifts the game into something closer to a persistent competitive platform rather than a standalone title.
There’s also support for Pokémon HOME, which means certain Pokémon from previous games—and even Pokémon GO—can be brought into the roster.
For players who’ve spent years building teams across different titles, that continuity matters.
Performance bump on Switch 2
If you’re planning to play on the upcoming Nintendo Switch 2, there’s a free update ready at launch.
The upgrade focuses on improved visual clarity—no gameplay changes, just sharper presentation.

It’s a small detail, but it signals how the game is being positioned: scalable, service-based, and built to evolve alongside hardware.
New Mega Evolutions bring fresh abilities
Three new Mega Evolutions headline the launch lineup:
- Mega Meganium (Grass/Fairy) introduces Mega Sol, an Ability that simulates harsh sunlight effects during moves.
- Mega Emboar (Fire/Fighting) uses Mold Breaker, allowing attacks to bypass opponent Abilities.
- Mega Feraligatr (Water/Dragon) gains Dragonize, converting Normal-type moves into Dragon-type while boosting their power by 20%.
These aren’t just cosmetic upgrades. Each one alters how battles are approached, especially in competitive play where Ability interactions often decide outcomes.
Free-to-start model with seasonal progression
Pokémon Champions follows a free-to-start structure, with optional in-game purchases.
A Premium Battle Pass adds seasonal rewards, including cosmetic items and Mega Stones, while a membership system unlocks additional features over time.

For players who prefer a head start, a Starter Pack bundle launches alongside the base game. It includes:
- Additional storage for 50 Pokémon
- In-game music content
- Bonus tickets for team-building and training
Nothing here is required to play, but it speeds up early progression.
A different kind of Pokémon release
What stands out isn’t just the release date—it’s the direction.
This isn’t trying to replace the mainline RPGs. It’s carving out a separate space: a dedicated battle platform that connects console and mobile players, pulls in legacy Pokémon, and runs on a live-service model.
For competitive players, that means fewer resets between games.
For casual players, it lowers the barrier to jumping into battles anytime, anywhere.
And for Pokémon as a franchise, it signals a shift toward something more continuous—less about isolated releases, more about an ecosystem that stays active year-round.
Pokémon Champions launches April 8 on Nintendo Switch, with mobile rollout expected in Summer 2026.